// Definitions for sprite sheet systemTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:2ad7dcf4132d105acffe1fbeeea3f233$

package com.yodawnla.zombieCity.texture;

public interface systemTexture
{
	public static final int BAR_ID = 0;
	public static final int BG_ID = 1;
	public static final int BLACK_ID = 2;
	public static final int BUTTON_ID = 3;
	public static final int DEADHUMAN_ID = 4;
	public static final int HOME_ID = 5;
	public static final int HOSPITAL_ID = 6;
	public static final int HPBAR_ID = 7;
	public static final int HUMANICON_ID = 8;
	public static final int MAPBOX_ID = 9;
	public static final int MARKET_ID = 10;
	public static final int MII1_ID = 11;
	public static final int MII2_ID = 12;
	public static final int MII3_ID = 13;
	public static final int MII4_ID = 14;
	public static final int SPBAR_ID = 15;
	public static final int WHITE_ID = 16;
	public static final int ZOMBIEICON_ID = 17;
}
